U18 (2006-2007), 2023-2024 (Lambton Jr. Sting AAA Hockey )

ALLIANCE HOCKEY Digital Network

This Team is part of the 2023-2024 season, which is not set as the current season.
Team Tournaments
  • Games (5)

    Fri, Oct 27

    Sat, Oct 28

    Sun, Oct 29

  • About
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  • Games (6)

    Fri, Nov 24

    Sat, Nov 25

    Sun, Nov 26

  • About

    RULES AND REGULATIONS 

    SANCTION: 

    This tournament is sanctioned by Hockey Canada as an International Tournament. Hockey Canada, the Ontario Hockey Federation, Alliance Hockey and the Kitchener Blueline Tournament rules and regulations shall apply. 

    ELIGIBLE PLAYERS 

    Hockey Canada rules state that a team may sign and use 19 players and may dress 19 players, including two goaltenders for each game (20 players for U18). Team officials must present an approved Hockey Canada, or affiliate, or A.H.A.U.S. player certificate / Roster for the current season, to the Tournament Official prior to the start of their first game for each team player or affiliated player eligible for tournament play. 

    PROCEDURES: 

    1. Teams must upload a final roster to the website 24 hour prior to their first game
    2. Final roster and Travel Permit / Permission from home association must also be available on request during the tournament. 
    3. Teams are required to bring two sets of sweaters, one dark set and one light set. The home team shall wear dark.
    4. All games will start on time. Teams must be ready to go on the ice 15 minutes before game time. 
    5. No time outs allowed in Round Robin Play.  One 30 second timeout per team per game in Championship rounds (quarters, semis and finals). 
    6. NOTE: Spectators are NOT allowed in the change areas or dressing rooms. It is the responsibility of the Team Officials to respect and enforce this rule at all times. 
    7. Please note that at this time there are no COVID-19 protocols and procedures to follow; however this may be  subject to change based on any Provincial, Municipal, Public Health, or Hockey governing body decisions. 

    RULE INTERPRETATIONS AND SUSPENSIONS. 

    As this is an International Tournament and many teams are not in the Alliance Branch, a number of rule interpretations are listed below. Please familiarize yourself with these rules. If you have any questions, please contact the on-duty Convener.

    NOTE: Current O.H.F. minimum suspension list for minor hockey will be followed.  

    1. MATCH PENALTIES will be reported to that team’s organization 
    2. STICK PENALTIES (high sticking, slashing, cross checking, spearing double minor, butt ending double minor) WILL BE CALLED CLOSELY. A player receiving 3 stick penalties in a game will automatically receive a game ejection.
    3. SUSPENSION (S) of player (s), coaching staff, managers, trainers, etc will be served in the tournament. All suspensions will be forwarded to that team’s organization. 
    4. Any player (s) who incurs a FIGHTING PENALTY shall be suspended for the balance of the tournament. 
    5. There shall be no protests; TOURNAMENT OFFICIAL(S) decision (s) shall be final. 

    GAME DURATIONS 

    Round Robin Games 

    Division

    Length of Period Time including Breaks or Ice Floods

    U12

    10 Stop – 10 Stop – Break - 15 Stop

    U13

    10 Stop – 15 Stop – Break - 15 Stop

    U14

    10 Stop – 15 Stop – Break - 15 Stop

    U15

    10 Stop – 15 Stop – Flood - 15 Stop

    U16

    15 Stop – 15 Stop – Flood -15 Stop

    U18

    15 Stop – 15 Stop – Flood -15 Stop

    Above Breaks and Flood times will be determined by the amount of time available. At any time during the tournament flood times may be changed to a flood after every two periods. 

    Mercy rule applies to Round Robin games as follows. When there is a five (5) goal differential in the third period, the clock will change to running time and does NOT revert back to stop time.  Minor penalties will be 3:00 minutes and major penalties will be 7:30 minutes during run time. 

    Final pool standings will be determined as follows: 

    The total points obtained in Round Robin competition (2 Points for a win, 1 Point for a tie, 0 points for a loss) will determine the higher placing team. In the event teams are tied for play-off positions the following procedures will apply in the order presented:

    1.     If two teams are tied, and they have played each other in Round Robin competition, the winner of the game between the two teams will be awarded the higher position. 

    2.     If  teams are still tied at the end of the Round Robin, the team with the best goal average will qualify. The goal average of a team is to be determined by dividing the total number of GOALS FOR and AGAINST into the TOTAL number of GOALS FOR with the team having the HIGHEST PERCENTAGE WINNING the HIGHER POSITION Example: 10 goals for, 4 goals against, Percentage 10/14 = .714 12 goals for, 6 goals against, Percentage 12/18=.667. This indicates the team with the Percentage of .714 would take the higher seeding.

    3.     If the teams are still tied after (1) and (2), the team to qualify would be the one that scored the first goal in the game between the two teams (Only if two teams are tied)  

    4.     If the teams are still tied after (1), (2), and (3), the team to qualify would be the team that received the least penalty minutes throughout the Round Robin.  

    5.     If the teams are still tied after all previous methods have been applied, the winner of the playoff position will be decided by a single toss of a coin supervised by the Tournament Chairman or Designate .

    Championship Round Format  

    Seeding of team will be determined by ranking as above as highest to lowest.  Team will be matched as highest plays lowest, 2nd highest plays 2nd lowest, etc.   

    NOTE: DIVISION RANKINGS ARE CALCULATED AND SHOWN ON THE WEBSITE ELECTRONICALLY, SHOULD ANYONE DISPUTE THE RESULTS THEY CAN BRING THEIR CONCERNS TO THE TOURNAMENT COMMITTEE. THE TOURNAMENT COMMITTEE RESERVES THE RIGHT TO SETTLE ANY PLACEMENT DISPUTES AS REQUIRED. THE COMMITTEE'S DECISION IS FINAL AND NOT OPEN TO APPEAL.

     
    All playoff games – the team with the highest / best record in the Round Robin games will be the home team. Playing times will be the same as the Round Robin. One 30 second timeout per team per game in Championship rounds (quarters, semis and finals). 

     If overtime is required to determine a winner, a ten-minute stop time sudden victory period will be used with 3 on 3 plus a goalie. In the overtime period, teams will not switch ends. 

     Floods in overtime will be determined by the Tournament Committee. In the overtime period, player changes may only be done on the fly. No player changes will be permitted during a stoppage of play.  

     Penalties during overtime 

     The penalized team may never play with less than 3 players and a goalie.  Players are added to the non penalized team (example: first penalty becomes a 4 on 3, second penalty to same team becomes a 5 on 3, etc).  On the normal conclusion of a penalty, the penalized player returns to the ice until the first stoppage of play where the teams are returned to 3 on 3 or the appropriate numbers based on any outstanding penalties. 

    Shoot Out

     If the overtime period fails to determine a winner, a best of 5 shoot out alternating between teams will be used. The home team will be given choice to shoot 1st or 2nd in the shoot out round. If after 5 shots in the shoot out the teams are still tied, a sudden victory format will be used. No player may shoot a 2nd time in the shootout round until all eligible shooters have shot once. 
    Eligible shooters - A player who is still serving a penalty at the end of the over-time is not eligible to take part in the shoot-out.

    Game Forfeit

    If team forfeits a game they will be assigned a 1-0 loss. The opposing team in the match will be assigned a 1-0 win.

     Playoff Seeding 

    For single group division, the top four teams will advance and will be ranked 1st, 2nd, 3rd and 4th, as per the tie breaking rules above.

    For 2 Group Divisions, 1st and 2nd  place teams will advance. 1st place teams will be ranked into 1st place and 2nd place. The 2nd place teams will be ranked into 3rd place and 4th place as per tie breaking rules above. 

     For 3 Group Divisions, 3 Group winners will advance and be ranked into 1st, 2nd and 3rd place as per the tie breaking rules above. The best record of the remaining teams will advance as a wildcard and be the 4th place team. 

     For 4 Group Divisions, 4 group winners will advance and be ranked into 1st, 2nd, 3rd and 4th, as per the tie breaking rules above.   

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  • Games (5)

    Fri, Dec 01

    Sat, Dec 02

    Sun, Dec 03

  • About

    TOURNAMENT FORMAT

    1.      A & AA divisions will play a 4 game round robin to determine seeding for elimination games.  All age groups will play semi-final games with the seeding based on the results of the round robin games.

    2.      AAA divisions will play a 4 game round robin to determine seeding for elimination games.

    3.      Game lengths will be as follows:

    a. U11/10U – 10 - 15 -15
    b. U18/18U A/AA – 15 - 15 - 15
    c. U18/18U AAA – 15 - 15 – 20
    d. All games will have a 3:00 warm up.

    4.      Hockey Canada playing rules will be used for all tournament games.

    5.      There will be NO TIME-OUTS in round robin play.  Teams will be allowed one, 30 second time-out in seeded elimination games.

    6.      In round robin play teams will be awarded 2 points for a win, and 1 point for a tie.

    7.      Seeding will be determined in the following order:

    a.      Most points
    b.      Head to Head play (In the event of a 3+ way tie H2H will not be used as a tie breaker).
    c.      Highest goal percentage. Calculated GF/(GF + GA).
    d.      Total (least) penalty minutes. M = 10m, GM = 10m, GRM = 15m, MP = 15m.
    e.      Fastest goal by the team in the first game of the tournament.
    f.       Coin flip.  In the event of a three way tie the odd coin is awarded highest seed.

    8.      The overtime format for seeded elimination games will be as follows:

    a.      3 on 3, 15 minute sudden victory (3 skaters + 1 goalie).
    b.      Penalties in the overtime period(s) will result in the non-offending team gaining an on ice strength advantage  (4 on 3, 5 on 3).
    c.       Penalized players will return to the ice following their penalties and teams will play 4 on 4, or 5 on 5 until the  stoppage following the expiration of the penalty where teams will return on 3 on 3 strength.
    9.      Teams will be ready to play 15 minutes before their scheduled game time.  Games will start no earlier than 15  minutes early.

     

    TOURNAMENT RULES

    1.    RULE BOOK:  All C.H.A / Alliance rules apply plus the following Sarnia Silver Stick rules.
    2.    FIGHTING:  Automatic ejection for duration of tournament.
    3.    MATCH:  Automatic ejection for duration of tournament.
    4.    MAJOR:  Any player or team official receiving TWO (2) Major penalties of any type shall be ejected for the duration of the tournament.
    5.    TRAVESTY:  Any player, team official or parent found to be making a travesty of the game shall be expelled from further tournament participation.
    6.    ABUSE: Any player, team official or parent found to be abusive toward ANY TOURNAMENT OFFICIAL, will be expelled from further tournament participation.
    7.    EJECTION: Any player or team official ejected from a game for any reason shall remain in the dressing room for the duration of the game.  Failure to do so will result in expulsion from further tournament play.
    8.    PARENTS:  Any parent that is ejected from the arena during the tournament must leave IMMEDIATELY and shall not be allowed to participate as a spectator for the duration of the tournament.  Should the parent(s) refuse to leave in a timely fashion the game shall be forfeited.  Team officials ARE required to supply the name of any parent(s) ejected to Tournament Officials.  Failure to do so shall result in the immediate withdrawal of the team from tournament play.
    9.    OFFSIDES/ICING:  Delayed (Touch-up) offsides are in effect.  Automatic icings (play blown dead when the puck crosses the goal line).
    10. NECK GUARDS/MOUTH GUARDS: To be worn in accordance with YOUR home association.
    11. MERCY RULE: Games will be run time if there is a 5 goal differential in the 3rd period.  Once run time is established it will be used for the remainder of the game.

     

    The Tournament Director's decision is final.

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  • Games (4)

    Thu, Jan 18

    Fri, Jan 19

    Sat, Jan 20

  • About
    Arenas being used and addresses:

    Healthy Planet Arena - 911 Monaghan Rd, Peterborough, ON K9J 5K5
    Kinsmen Civic Centre - 1 Kinsmen Way, Peterborough, ON K9J 5Y6
    Memorial Centre  - 151 Lansdowne St, Peterborough, ON K9J 1Y4
    Asphodel-Norwood Community Centre - 88 Alma St, Norwood, ON K0L 2V0
    Cavan-Monaghan Community Centre - 986 Peterborough County Rd 10, Millbrook, ON L0A 1G0



    Rules – U16 – U18 Steve Richey Tournament of Champions

    January 18-21, 2024

     

    Game Times:

    1. All games will consist of three 15 minute stop time periods. (NO overtime in round robin)
    2. There is a 3 minute warm-up at the start of each game, which starts when the Zamboni door closes.

    3.     All teams must be prepared to start their game 15 minutes prior to the scheduled start time. This doesn’t apply for the first game of the day or Playoff games. Games may start early at the discretion of the referees, arena staff and the tournament committee.

    4.     Floods will be before the game and after the second period.

    5.     For the Quarter, Semi and Championship games, should it be tied at the end of regulation, there will be one ten (10) minute sudden victory overtime period. Teams will not change ends for this overtime period. Teams will play 3 on 3 during this overtime period. Should a team receive a penalty, the non-offending team will place a fourth player on the ice. After the expiration of the penalty, the offending player will return to the ice. At the next whistle, the teams will return to 3 on 3.
    If after the 10 minute overtime period the game remains tied, there will be a shootout. It will be a three player shoot out. If that fails to produce a winning team, it will continue with one player shootout until a winner is decided. During this shootout a different player must take each shot until you have went through your entire roster (excluding goalies).

    1. Only during Quarter, Semi and Championship games will teams be entitled to one thirty (30) second timeout.

     

    7.     Standings:

    Team standings will be based on the points earned in round robin play.

    Round robin play standings are based on 2 points for a win, 1 point for a tie and 0 points for a loss.

     

    The 1st place U16 team in each division will qualify for the semi-final games on Sunday morning.

    1st place Hayton vs 1st place Foster

    1st place Riley Stillman vs 1st place Jr Avon.

     

    The 1st place U18 team in each division will qualify for the quarter final games Saturday night.

    1st place Martone vs 1st place Chase Stillman

    1st place Stewart vs 1st place Toms

    1st place Burke vs 1st place Johnston

    1st place Moore vs 1st place Brady

     

    U18 Semi-finals play on Sunday will go as follows:

    Winner of Burke/Johnston vs winner of Stewart/Toms

    Winner of Moore/Brady vs winner of Martone/Chase Stillman

     

    8. Tie breaking Formula: Should there be a tie in the standings, the tie breaking rules will be:

    a)         Winner of the games played between the teams

    b)         Goals for divided by goals for plus the goals against (GF/(GF+GA) (Highest Quotient advances)

    c)         Team that has the most wins

    d)         Team with fewest goals against

    e)         Team with the least penalty minutes. Note: player ejected from the game will count as 40 minutes in this calculation regardless of the time in the game the ejection occurred.

    f)         If still tied – one Official from each team draws a playing card out of a hat. Highest card wins (Aces are considered high card and 2 is considered lowest card)

    (THE SORT RULES WILL CONTINUE TO WORK DOWN THE LIST a,b,c,d,e,f, and WILL NEVER START OVER)

    9.     OMHA Rules apply. No protest/objections, the decision of the referee is final. ONTARIO MINOR HOCKEY ASSOCIATION sanctioned rules shall be in effect, except where these tournament rules apply, including the use of OMHA sanctioned equipment only, except where out of Branch Association rules are different. The Tournament Committee will rule on these where applicable.

     

    10.  Registration:
    a) Teams will be required to provide copies of the following documents before their team arrives at the tournament. 

    b)     All teams are required to have their representative report at least one (1) hour prior to their first scheduled game. You can sign in at the arena where you are playing your first game. This team representative must confirm that the documents provided to the tournament representative prior to the tournament are still correct on this date.

    c) All teams will be required to provide a copy of an approved (signed) roster from their home association reflecting the names of the registered players including approved AP players. 

    d) All teams will be required to provide a copy of a Travel Permit prior to playing their first game of the tournament.

     

    Only players whose names are listed on the official roster and/or cards PRIOR TO THE FIRST TOURNAMENT GAME are eligible to play any game during the tournament. If you have an AP player from the younger division and their team is in the tournament those players are not eligible to play for your team until their team has been eliminated from the tournament. No additions to your roster after you have signed into the tournament.

     

    11.  HOME TEAM which is listed 2nd on the schedule will wear white or light sweaters and the VISITING TEAM will wear dark sweaters.

     

    12.  We will be using Electronic Game sheets for the tournament. Teams will be sent an invitation code to load their team roster and player numbers onto the Gamesheet inc tournament information.

     

    13.  a) ONE STAFF MEMBER of each team MUST be always in attendance with the players in the dressing room, until the last player departs to ensure no damages occur and the rooms are left tidy.

    b) Damages to the dressing room or arena caused by a player, staff, team, or team spectators will be the responsibility of the team whosoever caused it.

    c) Audio players are permitted in the dressing room provided that the volume is kept at a reasonable level and cannot be heard in the hallways.

    d) Dressing rooms must be vacated 30 mins following the end of the game.

    e) Dressing room keys must be returned to the tournament office.

     

    14.  Off-Ice Warm-ups are permitted outside the arena only. Off-Ice Warm-ups in the arena are not permitted.

     

    14.  The tournament sponsors and/or the tournament committee, and/or the Peterborough Minor Hockey Council is not liable for any injuries (including death), damage or thefts, which take place during the tournament whosoever caused.

     

    15.  The tournament committee reserves the right to make any/all decisions on; 

    a) the interpretation of the tournament rules

                b) Changes to the round robin play based on the actual number of participating teams

                c) Tournament objections and protests

                The tournament committee makes the final decision on all matters. ALL DECISIONS WILL BE FINAL

  • Recap
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